The Trailmix team is small, highly motivated and entrepreneurial. We work collaboratively and effectively. We iterate fast and everyone contributes to solving problems and making high quality mobile games. We are based in Camden Town, one of the most exciting parts of Central London.

In this role, you will join as the first UI artist, which will allow you to develop your own processes and direction and have a real impact on the player’s experience. You will work in a self-organised team and collaborate closely with artists, designers and developers. Moving from high level discussions to hands-on work, working creatively and building something meaningful is the routine of this exciting role.

Some of the core day-to-day tasks include:

  • Translating high level requirements into very clean and clear designs

  • Designing and concepting player-centric UI

  • Creating mockups and wireframes

  • Exploring user flows

  • Preparing and implementing assets using Unity

  • Participating in collaborative team discussions

We are a very player-centric company and as the UI artist you will embody this player centrism. You have high professional standards with good attention to quality and detail. You’re very organised and proactive and you are always keen to learn and improve your skills. We are a games company and we love to make and play casual games. In this role, you are at the heart of what makes a great game and what speaks to our players.

In order to excel in this role the following skills and experiences are essential:

  • 3+ years experience in creating UX and artwork for mobile games, preferably f2p

  • Professional experience with Unity for UI implementation

  • Experience with Unity Animation systems

  • Strong eye for cohesive and clear designs

  • Ability to create and adapt to various different styles of UI

  • Great knowledge of best UI/UX practises used across the market

  • Solid experience with wireframing and user flows

  • Strong artistic abilities, especially with rendering consistent final 2D assets

  • Experience with iconography, typographical and layouts

  • Experience in working independently and planning as well as tasking your work

Some nice bonus skills include:

  • Superstar skills in Unity (the more the better!)

  • Strong knowledge of user experience and design psychology

  • Experience in animation, 3D knowledge (Maya) and a strong 2D art background

  • Experience working in an agile environment as part of a diverse team

  • F2P mobile game experience throughout all stages of development (from conception to live production)